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UE 4.17.2 not culling foliage

So i created a new level, created a small terrain, placed one tree(ScotsPine_01 from kite demo) with the foliage tool. I set the max culling distance to 100 units, but as you can see the tree is still visible.alt text

I hope that im doing something wrong

Product Version: UE 4.17
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asked Mar 03 '18 at 04:03 PM in Rendering

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KardoseR
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avatar image KardoseR Mar 06 '18 at 02:56 PM

happens with 4.18.3 too, but i think this is something to do with kite demo assets, because if i try with a cube for example it works.

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