IOS Packaging ERROR

Hello there!

Can’t packaged EMPTY project (standard BP 2DSideScroller) for IOS in 4.17.2, 4.18.3 and 4.19 (Preview 5)

what’s wrong?

[Log_1][1]

[Log_2][2]

UATHelper: Packaging (iOS): Project.Cook: COOK COMMAND COMPLETED UATHelper: Packaging (iOS): Project.CopyBuildToStagingDirectory: STAGE COMMAND STARTED UATHelper: Packaging (iOS): Project.WriteStageCommandline: Creating UE4CommandLine.txt UATHelper: Packaging (iOS): Project.CreateStagingManifest: Creating Staging Manifest… UATHelper: Packaging (iOS): CookPlat IOS, this IOSPlatform UATHelper: Packaging (iOS): UnrealPluginLanguage.Init: UPL Init: None UATHelper: Packaging (iOS): Program.Main: ERROR: AutomationTool terminated with exception: System.FormatException: Input string was not in a correct format.

Knock knock…

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks