No promt to insert device into GearVR when starting the game

I have been able to sucessfully package the game and put it on my phoine, but when I open it, there is no prompt to insert the phone into the headset. Insted, the game opens as a fullscreen picture and it is impossible to move the view around (gyro not working?). And if I try to insert it into the headset at that point, the only result is that the oculus store opens. I think I have followed everything in the documentation for android and GearVR setup and can’t find anything deviating from it.

Does anyone know of this problem and a solution to it? I’ve tried to google and search the forums but nothing seems to come up when I do…

Hey it sounds like either you’ve missed not activating the “Oculus VR” plugin or you’re testing on a non- GearVR device. Do you have the plugin enabled? And which device do you use?

I am using a galaxy s7 and have the oclulus VR plugin activated. The steam one is activated too, throught. Would that matter? Or is there another plugin aside from the oculus VR one that should be activated/not activated?

Ah then maybe it’s the “configure apk for gearvr” check box in the Android section of your project settings? Otherwise check the “Google Vr” plugin is disabled. The Steam VR one doesn’t matter

Turning the gear vr plugin off and on again seees to have fixed the probelm. However, I end up with the error “Thread priority security exception. Make sure the APK is signed.”
Do I neeed to place the osig-file somewhere else aside from /Engine/Build/Android/Java/assets?