Post-processing: Make half black screen

Hello, I’m developing the main menu for my game and it’s going to be a full 3D scene but i want a clear way for the menu to be seen, so i decided that it would be nice to make a black gradient and take almost half the screen and in that part i could put the HUD. I have no idea how to do this, so i’m hoping you guys could help me.

You can try this. You can remove the 1-x if you want your black area to be on top and you can adjust its height and opacity easily:

Awesome, thanks.

When you draw anything on your HUD you can draw in layers just like in photoshop. Soif the lowest level of the screen is anything from a gradiant to a broken glass effect you can draw your title sceen in those layers. Where the interact-able parts are on the highest screen layer.