Duplicate an actor including its composite actors
For a simulation I am trying to duplicate an actor including all its composite actors.
I have a testing-environment (Arena) and the environment contains a set of targets and a set of agents (both stored in TArrays as UPROPERTY() )
I would like to, at some point in the simulation spawn a bunch of exact copies of that testing-environment (and thus including its targets and agents) in the exact same state as the original. (ideally even including its exact physics states). I have tried the following:
but this just copies just the Arena, not its composite actors.
Thank you for your time!
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