How to create a fixed camera that follows player
Hi, I am creating a third person game which involves two playable character. I am currently having a problem with making the camera fixed but still follow the player. So when the game starts the camera is positioned behind and a little to the right of the player and when the player turns left, right or back the camera is still fixed in the same position. However if I swap to a different character the camera changes its angle depending on what way the character is facing when swapping over. I basically want the camera to stay in the first position of when the game starts. Please help me!
This is the position the camera starts in,
This is the position the camera changes to when I swap characters because of the way the character is facing.
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