Can't make spline component non-selectable bug

Hi,

USplineComponent still selectable (in the Editor) even if set bSelectable to false.
in other hand, this feature seems to work fine on UTextRenderComponent.

USplineComponent* spline;
UTextRenderComponent* text; 
....
spline->bSelectable = false; // still selectable !!!
text->bSelectable = false; // works ok, it is now Not selectable.

did I miss something or it is a bug ?
is there a work around to make spline component not selectable in the editor?

Thank you

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks