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Snap Leap Motion Hands to Object?

Hi, I'm currently using the Leap Motion Unreal Plugin from getnamo and was wondering how would I go about getting the hands to snap to an object/trigger when either overlapping a trigger or being a certain distance to the object (like 15cm away or so). I'm wondering also if this can happen even if the Leap Motion loses track of the hands.

I'm creating a cliffside experience for a climbing gym and VR users will be close to the wall, possibly losing hand tracking. I'm trying to see if snapping will be a solution in some form.

For clarity sake, I haven't heavily modified the base Leap Motion plugin.

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Product Version: UE 4.18
cliffer.png (1.3 MB)
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asked Mar 05 '18 at 05:38 PM in Blueprint Scripting

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