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AI Does Not Move If I'm Too Far

Hello.

I have a big map which I put one of my A.I.

But when I'm too far, the A.I won't move at all.

I've calculated the vector length of the location of the A.I and my location and when I'm close to 20 000 units it moves.

By the way, my navmesh is set to dynamic (because it's a generated map).

Cordially.

Voyder Rozann.

Product Version: UE 4.18
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asked Mar 06 '18 at 01:59 AM in Blueprint Scripting

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Voyder Rozann
50 5 9 11

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Ok I found the solution !

Don't use the node "AI Move To" ! Rather use Simple Move To Location !

https://www.youtube.com/watch?v=zy7LcHPxVfU

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answered Apr 05 '18 at 09:18 PM

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Voyder Rozann
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