Issue with attaching actor to socket

Hello, with previous version i have no problem with this,
but in 4.18 i can`t settle how to attach weapon to character socket.
In skeleton mode all is looking right, but in game mode -weapon in wrong position.
I have tried a root attach to and a simple attach to component, both get the wrong result, also tried to set collision.
What was changed in previous version with this settings?

i have found solution, can close topic

care to elaborate for future people with the same issue. i imagine you just had to modify the sockets location