How to do footprints in sand?

Hey all!!! Soooooo as the question aboves states, I’m looking to do a desert scene and would like the player to leave footprints when walking in the sand…any ideas?? thanks for any help ya’ll can provide! :slight_smile:

something to do with spawning a particle system? - a single particle for each footstep - using anim notify to set up when particle is fired off, location is a socket on the foot bone?

Would that be for the dust that is kicked up when walking? I’m not the greatest at making particle systems but I will look into it :). A particle system could leave a footprint? I was thinking some kind of mesh footprint(made in blender or summit) that is activated whenever the player takes a step but I dunno. I wouldn’t say I am an advanced user of ue4 :stuck_out_tongue: thanks for the input buddy. appreciate it :slight_smile:

Hello!

There is ton of tutorial how to do footprints…

http://wacki.me/blog/2015/12/creating-sand-footprints-in-unreal-engine-4/

(last one specialy for sand yeey)

Basically footprints are done with decals mostly :slight_smile: of course there is ton of other technique, but for start decals will be close enough for you

cheers

1 Like

Thanks mate :slight_smile:

AmphDevs got it!