Weird angled and shaped point light reflections

I’ve been suddenly getting these weird angled shaped light reflections for all of my lights. I just noticed this when I was creating and adding light functions for my point lights. This issue seems to be apparent in all of my other maps within the project as well.

I tried baking the lights, removing the light functions and rebaking, restarting the engine, updating the engine, and adding a new point light in. None of these worked and I’ve never encountered this problem before.

Please help.

Hello JuanCaparas3D,

Did you check your material settings that you use in the scene. Check the “Roughness” value. It might be “0”.

Thank you.