Need to create an actor that will take variables from other different actors.
Hi, I am creating a scale in my project. This scale needs to take a text variable from different actors. This text variable from other actors is its "weight". The weight of the actor will be displayed as a text render on the side of the scale. The scale should only take this variable when on the scale (trigger box). How can I use and interface or anything else to create this. (Later going to be implemented into VR)
asked Mar 06 '18 at 04:34 PM in Blueprint Scripting
you would want to get the trigger box -> get overlapping actors -> for each -> cast to (insert class type here) -> get variable. this is just one of many ways to accomplish this
there may be a method to use interfaces but im a bit rusty using those so i cant really help there.
answered Mar 06 '18 at 04:56 PM
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