Anim montage doesnt play even with slot assigned in anim blueprint
Can't get a simple animation montage to play in a character blueprint.
Yes, i have linked my state machine to a default slot in the animation blueprint.
Yes, i have create a new, custom slot as well and made sure it was selected in the drop down menu for each animation montage. This did nothing as well.
Yes, i have changed the blend in and out parameters, this didn't change anything either.
What is the problem?
asked Mar 06 '18 at 10:44 PM in Using UE4
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