Movement Not Replicated to Replay

Movement of player character is not replicated to Replay demo. Animation changes from Idle to Running accordingly, but character stays on one place. His movement is replicated in blueprint.

232979-01.png

Steps to replicate

0 - probably required) Apply this fix to make replay work https://github.com/EpicGames/UnrealEngine/pull/3375

  1. Create new project using “2D Side Scroller” template

  2. Replicate this blueprint (Level blueprint)

  1. Run in Standalone (Replay is disabled for editor)

  2. Move around

  3. Observe replay

Thanks guys!

Hello,

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https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks