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Movement Not Replicated to Replay

Movement of player character is not replicated to Replay demo. Animation changes from Idle to Running accordingly, but character stays on one place. His movement is replicated in blueprint. alt text

Steps to replicate

0 - probably required) Apply this fix to make replay work https://github.com/EpicGames/UnrealEngine/pull/3375

1) Create new project using "2D Side Scroller" template

2) Replicate this blueprint (Level blueprint) alt text

3) Run in Standalone (Replay is disabled for editor)

4) Move around

5) Observe replay

Thanks guys!

Product Version: UE 4.18
Tags:
01.png (18.0 kB)
02.png (106.6 kB)
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asked Mar 07 '18 at 02:09 AM in Bug Reports

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Crispy_Penguin
49 9 13 21

avatar image Jeff A ♦♦ STAFF Mar 09 '18 at 09:12 PM

Hello,

We've recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks

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