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attach VR camera to cockpit (free look)

Hi, can you guys please tell me how to edit my cockpit camera, so that when I am in VR mode, i turn my head left, right, up down etc (looking around with headset) and the cockpit stays still, I am just looking around inside it.

At the moment, when i turn left, right. up and down to look around, the entire cockpit mesh moves with me. But, i dont want the cockpit to move, i only want to look around inside it, and use gamepad controls for movement etc.

Heres a screenshot, I thought if i unchecked "lock to HMD" this would fix it :(

thank you,

alt text

Product Version: UE 4.18
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vr-camera.jpg (230.0 kB)
vr-camera-2.jpg (240.4 kB)
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asked Mar 07 '18 at 09:20 AM in Using UE4

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hellohello1234
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Attach the Camera to the Cockpit instead of the other way around. Anything attached to the camera will move with the camera!

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answered Mar 07 '18 at 01:16 PM

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LOAW
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avatar image hellohello1234 Mar 07 '18 at 11:58 PM

Why cant things just work? The camera is facing the cockpit window, in the editor. I run VR preview, and the camera is facing the other direction in the cockpit. If you place a camera in the pawn editor, why cant this just simply translate into the game? Do I have to add some stupid extra X Y and Z offset values in another blueprint?

avatar image LOAW Mar 08 '18 at 08:18 AM

it should be working straight out of the box, atleast if your steam / oculus setup is correct. Facing screen is supposed to be forward.

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