Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Stopping looping sounds Wwise not working

I've got a looping sound in Wwise which is set to loop infinitely. I have two separate events - one that simply plays the loop sound and other one just stops it.

I call the play event from Unreal Engine which works fine but when I call the stop event the sound doesn't stop. Doesn't work for 2D or 3D sounds.

Is it possible to call stop events on looping sounds? If not, is there a different/best practice way to stop looping sounds? (i.e less convoluted than setting volume to 0 and then destroying the object).

Using Wwise 2017.1.3


Product Version: UE 4.18
more ▼

asked Mar 07 '18 at 10:05 AM in Using UE4

avatar image

150 6 6 12

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question