How can I make round modular buildings in Unreal Engine 4?
I am making a Colosseum Asset pack for a university course and I could do with some help with figuring out how to make the exterior sections of the Colosseum able to be put together in unreal to create the shape of the exterior.
How do I get this shape in Unreal Engine 4 using only each individual piece?
asked Mar 08 '18 at 04:04 PM in Using UE4
you may be able to accomplish that with a spline. i would guess that using a spline would be the easiest way to go as you can create meshs that will follow the curve of the spline. i imagine that is what the curve tool in max is like(i dont use max). below is a link to a tutorial on splines that should help.
answered Mar 08 '18 at 10:48 PM
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