x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Level Streaming Physics? bug

https://www.youtube.com/watch?v=3EgdGWJMWE4&feature=youtu.be

Here is a crappy video of the issue.

Essentialy, when i run the game in singleplayer (through the OpenLevel function) the game works perfectly fine.

However when i load it up on multiplayer ( through the servertravel console command ) the player characters physics? and collisions and general interaction bugs out.

This was all working a week ago with the exact same code for player characters and level transitions, so i do not know what else i could of changed to cause this.

I have looked at the logs with someone, and either i'm blind or just not skilled enough to detect the cause if it is there. https://i.imgur.com/KUEk9sl.png

Any insight or comment at all would be greatly appreciated. Very confusing for me, thanks in advance.

Product Version: UE 4.18
Tags:
more ▼

asked Mar 08 '18 at 05:22 PM in Using UE4

avatar image

IDK name stolen
1 2 3

(comments are locked)
10|2000 characters needed characters left

1 answer: sort voted first

To me, it looks like you are not calling the event s on server. make sure you have "component replicates" set on the things your rotating, and set your variables to replicate on server things. also, make sure any custom events you are calling are being sent to server and to clients

more ▼

answered Mar 11 '18 at 10:10 PM

avatar image

ElegantSquid
44 1 3 6

avatar image IDK name stolen Mar 13 '18 at 12:40 PM

@ElegantSquid unfortunately not my friend, i wish my solution was because of something silly like replication being turned off, but i think it's a lot more of a bitch than that. I have spawned the players in using their PlayerCharacterParent actor, which has all the same code, but the default unreal mannequin character, and it all works perfectly fine, so i believe the issue is with the custom character mesh/physics... even though they work perfectly fine in singleplayer. Thanks for the comment though, i do appreciate it.

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question