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Packaging immediately finishes, does nothing

I am trying to package my project for windows 64 bit, but when i do, i get the Package Complete! message straight away and no files are present in the set folder, and nothing shows up in the update log. This also happens for Zip Up Project.
I have tried reinstalling Unreal Engine but this has not worked. The project has been sucessfully packaged before.

Product Version: UE 4.18
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asked Mar 08 '18 at 07:53 PM in Packaging & Deployment

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avatar image herobank110 Mar 10 '18 at 11:47 PM

i have tried this with multiple projects, including creating a brand new first person template and this has still occured. As you can see, the output log has outputted nothing alt text

packaging.jpg (728.8 kB)
avatar image herobank110 Mar 11 '18 at 09:44 PM

I have tried installing a previous version of unreal engine (4.17), still with no effect, even on template games

avatar image WeBeDemBoys Mar 28 '18 at 04:39 PM

I've been having this same issue. I've tried a few things like adding Error Debug Symbols in the options panel to no avail. Hoping to have this resolved today, will post an answer when it's fixed.

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2 answers: sort voted first

Hey Hero,

I had the same exact issue and in my instance it was due to some native Windows settings. To save you some time on troubleshooting Windows, try the following.

  1. Create a new User in windows

  2. Load Epic Game Launcher from new user > Try packaging a project there.

Turns out, my Windows had issues accessing the CMD prompt and a few other essentials needed for packaging a project. After creating a new User, I was able to access CMD and packaging a project suddenly worked perfectly.

In a worse scenario it might be best for you to reformat your PC if it's a virus messing with your system.

Hope this works for you too.

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answered Mar 28 '18 at 10:01 PM

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avatar image herobank110 Mar 30 '18 at 07:16 PM

Thank you, this has worked in packaging my project. However, I am unable to control my character at all. Not sure what this is.

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I just woke up today and my project started doing the same thing with 0 changes.

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answered Jul 04 '18 at 10:35 PM

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