Cannot package Android Project
First of all, I'd like to state that I've already read tons of similar posts and tried many different approaches to this problem. So unless I'm missing something obvious (in which case, I'm sorry :) ) please don't rush to mark my post duplicate!
So, I'm new in Unreal and I want to make an Android Game. I got the C++ Twin Stick Template, installed NVIDIA's code works, set up ndk/sdk/jdk/ant paths on project settings and I tried to launch my project.
Unfortunately I get this error http://lpaste.net/6382060319384010752
So far I've tried:
I have no idea how to approach this problem. I'm willing to uninstall everything from my computer (UE and Android related) and reinstall them, but I would like to avoid that if possible.
Please note that in code works I didn't install
After a long long night of recompiling, I decided to approach the problem differently. I created a new project, this time blueprints only. And this time UE packaged it without problems. I believe it's safe to assume that Visual Studio 2017 is the problem here... sigh . I guess I'll have to downgrade to VS 2015 and post another update.
I installed VS 2015 and uninstalled 17. Still, same problem. I give up for now..
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