Packaging failed Unreal Studio product viewer

Hello, I am having the following problem when packaging the project for Windows 64 or 32 bits. The engine version is 4.19 preview 6 with the Unreal Studio VR template. I have tried to disable some plugins but the same thing is still happening. That could be happening. Please help?

UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/GB/Documents/Unreal Projects/Industrial/Industrial.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/GB/Documents/Unreal Projects/Industrial/Industrial.uproject" -cook -stage -archive -archivedirectory="C:/Users/GB/Documents/Unreal
 Projects/Industrial/Packcage" -package -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\GB\Documents\Unreal Projects\Industrial\Industrial.uproject
UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe Industrial Win64 Shipping -Project="C:\Users\GB\Documents\Unreal Projects\Industrial\Industrial.uproject"  "C:\Users\GB\Documents\Unreal Projects\Industrial\Industrial.uproject" -NoUBTMakefiles  -remoteini="C:\Users\GB\Documents\Un
real Projects\Industrial" -skipdeploy -noxge -generatemanifest -NoHotReload
UATHelper: Packaging (Windows (64-bit)): Took 1,3656291s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe Industrial Win64 Shipping -Project="C:\Users\GB\Documents\Unreal Projects\Industrial\Industrial.uproject"  "C:\Users\GB\Documents\Unreal Projects\Industrial\Industrial.uproject" -NoUBTMakefiles  -remoteini="C:\Users\GB\Documents\Un
real Projects\Industrial" -skipdeploy -noxge -NoHotReload -ignorejunk
UATHelper: Packaging (Windows (64-bit)):   ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe
PackagingResults: Error: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe
UATHelper: Packaging (Windows (64-bit)): Took 3,4708436s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (64-bit)): ERROR: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe Industrial Win64 Shipping -Project="C:\Users\GB\Documents\Unreal Projects\Industrial\Industrial.uproject"  "C:\Users\GB\Documents\Unreal Projects\Industrial\Industrial.uproject" -NoUBTMakefiles  -remoteini=
"C:\Users\GB\Documents\Unreal Projects\Industrial" -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2018.03.09-15.01.28.txt' 
UATHelper: Packaging (Windows (64-bit)):        (see C:\Users\GB\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=5 (5)
PackagingResults: Error: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe Industrial Win64 Shipping -Project="C:\Users\GB\Documents\Unreal Projects\Industrial\Industrial.uproject"  "C:\Users\GB\Documents\Unreal Projects\Industrial\Industrial.uproject" -NoUBTMakefiles  -remoteini="C:\Users\GB\Documents\
Unreal Projects\Industrial" -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2018.03.09-15.01.28.txt' 
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error