Advanced locomotion with animations?

Hi guys,
I want to make my quadruped character makes a turning animation when is walking or running because without that the locomotion is not realistic. I also wanted that the character, after the run, could brake like the horse of shadow of the colossus. Somebody knows how to do that?
Thanks

Not exactly what you are looking for, but maybe you’ll find something useful in this talk:
Animating Quadruped Characters in The Flame in The Flood (UE4)

Thank you!