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libvorbis_64 SSE support?

Here is a new build 2017-10-23, vorbislibs-aotuv, that support SSE3 instructions. I found out from properties of Fortnite engine libvorbis_64.dll that: it is an older version 1.3.2, and build date 2015.

So besides a version update, This recompile should help with engine optimization. here some updates and bug fixes on the Lancer patches.
On the same forumhere is a benchmark on the time to encode the same album for each build:

32 bit: SSE - 89.5 s SSE2 - 72.2 s SSE3 - 73.2 s SSE4.1 - 72.1 s

64 bit: SSE2 - 67.1 s SSE3 - 66.5 s SSE4.1 - 66.1 s

Original Lancer ver 1.1.2 SSE - 57.7 s SSE2 - 53.2 s SSE3 - 53.1 s

Product Version: Not Selected
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asked Mar 11 '18 at 09:49 PM in Packaging & Deployment

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