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How do I make a "count" function?

So I want to make a "count" function in my bp graph, for example - I have hit my sphere object once, it should change color to red, hit it the second time, change to green, third time change to blue. Is there a node or a method for a specific "count" function?

Product Version: UE 4.17
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asked Mar 12 '18 at 10:17 AM in Blueprint Scripting

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True Origins Int
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avatar image True Origins Int Mar 12 '18 at 12:21 PM

I dont see the "target" option in any float value how do I get it?

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I just would use a Integer Variable that you always increase by 1 and check at which value it is. Is it tileable through 2 take red, is it tileable through 3 take blue, otherwise green.

For the Overlap Component, from an older Answer from "vanlacke": alt text

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answered Mar 12 '18 at 11:22 AM

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