x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Why can't I Package Android Game?

Hi, I have Packaged Android games before on another laptop. I have no clue as to why im getting the error while packaging. I did research only to find no answer. Please Help me save the time, Thanx Here is my Log...

LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(1065021963) SRandInit(1065021963). LogTaskGraph: Started task graph with 5 named threads and 6 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.104260 LogInit: Using libcurl 7.47.1 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.0.2g LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: Build: ++UE4+Release-4.16-CL-3561208 LogInit: Engine Version: 4.16.3-3561208+++UE4+Release-4.16 LogInit: Compatible Engine Version: 4.16.0-3452394+++UE4+Release-4.16 LogInit: Net CL: 3452394 LogDevObjectVersion: Number of dev versions registered: 16 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 9 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 17 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 23 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 15 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 3 LogInit: Compiled (64-bit): Jul 28 2017 11:49:47 LogInit: Compiled with Visual C++: 19.00.24215.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.16 LogInit: Command line: -EpicPortal LogInit: Base directory: C:/Program Files/Epic Games/UE_4.16/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: AMANDA-PC LogInit: User: LT LogInit: CPU Page size=4096, Cores=2 LogInit: High frequency timer resolution =2.533315 MHz LogMemory: Memory total: Physical=11.7GB (12GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 272.07 MB used, 272.07 MB peak LogMemory: Process Virtual Memory: 258.64 MB used, 258.64 MB peak LogMemory: Physical Memory: 3937.42 MB used, 8047.37 MB free, 11984.79 MB total LogMemory: Virtual Memory: 658.32 MB used, 8047.37 MB free, 134217728.00 MB total LogInit: Using OS detected language (en-US). LogInit: Using OS detected locale (en-US). LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. LogD3D11RHI: D3D11 adapters: LogD3D11RHI: 0. 'Intel(R) HD Graphics 4000' (Feature Level 11_0) LogD3D11RHI: 32/0/1760 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) LogD3D11RHI: 0/0/5992 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 LogD3D11RHI: Chosen D3D11 Adapter: 0 LogD3D11RHI: Creating new Direct3DDevice LogD3D11RHI: GPU DeviceId: 0x166 (for the marketing name, search the web for "GPU Device Id") LogWindows: EnumDisplayDevices: LogWindows: 0. 'Intel(R) HD Graphics 4000' (P:1 D:1) LogWindows: 1. 'Intel(R) HD Graphics 4000' (P:0 D:0) LogWindows: 2. 'Intel(R) HD Graphics 4000' (P:0 D:0) LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0 LogD3D11RHI: Adapter Name: Intel(R) HD Graphics 4000 LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown) LogD3D11RHI: Driver Date: Unknown LogRHI: Texture pool is 638 MB (70% of 912 MB) LogD3D11RHI: Async texture creation enabled LogD3D11RHI: GPU Timing Frequency: 12.500000 (Debug: 2 0) LogShaderCompilers: Guid format shader working directory is -17 characters bigger than the processId version (../../../../../../Users/LT/Documents/Unreal Projects/Example/Intermediate/Shaders/WorkingDirectory/9908/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/LT/AppData/Local/Temp/UnrealShaderWorkingDir/B5E40969472AA99C294929B47F1F9E38/'. LogShaderCompilers:Display: Using Local Shader Compiler. LogTemp:Display: Loaded TP AllDesktopTargetPlatform LogTemp:Display: Loaded TP MacClientTargetPlatform LogTemp:Display: Loaded TP MacNoEditorTargetPlatform LogTemp:Display: Loaded TP MacServerTargetPlatform LogTemp:Display: Loaded TP MacTargetPlatform LogTemp:Display: Loaded TP WindowsClientTargetPlatform LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp:Display: Loaded TP WindowsServerTargetPlatform LogTemp:Display: Loaded TP WindowsTargetPlatform LogTemp:Display: Loaded TP AndroidTargetPlatform LogTemp:Display: Loaded TP Android_ASTCTargetPlatform LogTemp:Display: Loaded TP Android_ATCTargetPlatform LogTemp:Display: Loaded TP Android_DXTTargetPlatform LogTemp:Display: Loaded TP Android_ETC1TargetPlatform LogTemp:Display: Loaded TP Android_ETC2TargetPlatform LogTemp:Display: Loaded TP Android_MultiTargetPlatform LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform LogTemp:Display: Loaded TP HTML5TargetPlatform LogTemp:Display: Loaded TP IOSTargetPlatform LogTemp:Display: Loaded TP TVOSTargetPlatform LogTemp:Display: Loaded TP LinuxClientTargetPlatform LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp:Display: Loaded TP LinuxServerTargetPlatform LogTemp:Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.12s 90MB C:/Users/LT/AppData/Local/UnrealEngine/4.16/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/LT/AppData/Local/UnrealEngine/4.16/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/LT/Documents/Unreal Projects/Example/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/LT/Documents/Unreal Projects/Example/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/LT/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogMaterial: Verifying Global Shaders for PCD3D_SM5 LogSlate: Using Freetype 2.6.0 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogInit: Selected Device Profile: [Windows] LogContentStreaming: Texture pool size is 0.00 MB LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction LogSimplygon: Simplygon DLL not present - disabling. LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging LogMeshUtilities: No automatic skeletal mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogNetVersion: Example , NetCL: 3452394, EngineNetVer: 2, GameNetVer: 0 (Checksum: 4265044933) LogAssetRegistry: FAssetRegistry took 0.0270 seconds to start up LogPackageLocalizationCache: Processed 4 localized package path(s) for 2 prioritized culture(s) in 0.085885 seconds LogUObjectArray: 34194 objects as part of root set at end of initial load. LogUObjectAllocator: 7260424 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogTcpMessaging: Initializing TcpMessaging bridge LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. LogMaterial: Uniform references updated for custom material expression Custom. SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance LogEngine: Initializing Engine... LogHMD: Failed to initialize OpenVR with code 110 LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s LogAIModule: Creating AISystem for world Untitled LogInit: XAudio2 using 'Speaker/HP (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogDerivedDataCache: Saved boot cache 0.07s 90MB C:/Users/LT/AppData/Local/UnrealEngine/4.16/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogEngineSessionManager: EngineSessionManager initialized LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LocalizationService: Info Localization service is disabled LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb LogCook:Display: Mobile HDR setting 1 LogFileCache: Scanning file cache for directory 'C:/Users/LT/Documents/Unreal Projects/Example/Content/' took 0.01s SourceControl: Info Source control is disabled Cmd: MAP LOAD FILE="../../../../../../Users/LT/Documents/Unreal Projects/Example/Content/ThirdPersonCPP/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogAIModule: Creating AISystem for world ThirdPersonExampleMap LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 108.82ms to complete. LogFileHelpers: Loading map 'ThirdPersonExampleMap' took 1.728 LogCollectionManager: Loaded 0 collections in 0.002946 seconds LogFileCache: Scanning file cache for directory 'C:/Users/LT/Documents/Unreal Projects/Example/Saved/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/LT/Documents/Unreal Projects/Example/Content/Developers/LT/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/LT/Documents/Unreal Projects/Example/Content/Collections/' took 0.01s LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000003 seconds LogContentBrowser: Native class hierarchy populated in 0.0148 seconds. Added 2331 classes and 493 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0029 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0030 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0031 seconds. Added 1 classes and 2 folders. LogCrashTracker: Crashtracker disabled due to settings. LogSlate: Took 0.000344 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) LogSlate: Took 0.000325 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) LogSlate: Took 0.000345 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) LogRenderer: Reallocating scene render targets to support 784x372 NumSamples 1 (Frame:1). LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0033 seconds. Added 1 classes and 2 folders. LogLoad: (Engine Initialization) Total time: 34.49 seconds LogLoad: (Engine Initialization) Total Blueprint compile time: 0.51 seconds LogExternalProfiler: Found external profiler: VSPerf LogExternalProfiler: Using external profiler: VSPerf LogOcInput: OculusInput pre-init called LogHMD: Starting GearVRController plugin LogContentStreaming: Texture pool size now 1000 MB LogSlate: Took 0.000424 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K) LogAssetRegistry: Asset discovery search completed in 23.7222 seconds LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000002 seconds (found 0 objects) LogCollectionManager: Fixed up redirectors for 0 collections in 0.000144 seconds (updated 0 objects) UATHelper: Packaging (Android (ETC1)): Running AutomationTool... UATHelper: Packaging (Android (ETC1)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/LT/Documents/Unreal Projects/Example/Example.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/LT/Documents/Unreal Projects/Example/Example.uproject" -cook -stage -archive -archivedirectory=C:/Users/LT/De sktop/Android -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ETC1 -build -utf8output UATHelper: Packaging (Android (ETC1)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\LT\Documents\Unreal Projects\Example\Example.uproject LogSlate: Took 0.000313 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/DroidSansMono.ttf' (77K) UATHelper: Packaging (Android (ETC1)): Project.Build: BUILD COMMAND STARTED UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe Example Android Development -Project="C:\Users\LT\Documents\Unreal Projects\Example\Example.uproject" "C:\Users\LT\Documents\Unreal Projects\Example\Example.uproject" -NoUBTMakefiles -remoteini="C:\Users\LT\Documents\ Unreal Projects\Example" -noxge -generatemanifest -NoHotReload UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9 UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: Took 2.8218851s to run UnrealBuildTool.exe, ExitCode=0 UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe Example Android Development -Project="C:\Users\LT\Documents\Unreal Projects\Example\Example.uproject" "C:\Users\LT\Documents\Unreal Projects\Example\Example.uproject" -NoUBTMakefiles -remoteini="C:\Users\LT\Documents\ Unreal Projects\Example" -noxge -NoHotReload -ignorejunk UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Parsing headers for Example UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Running UnrealHeaderTool "C:\Users\LT\Documents\Unreal Projects\Example\Example.uproject" "C:\Users\LT\Documents\Unreal Projects\Example\Intermediate\Build\Android\Example\Development\Example.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -ins talled UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Reflection code generated for Example in 14.4083183 seconds UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Compiling Native code with NDK API 'android-19' UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Performing 8 actions (2 in parallel) UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [2/8] clang++.exe PCH.UELinkerFixups.h [armv7-es2] UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [1/8] clang++.exe SharedPCH.Engine.h [armv7-es2] UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [3/8] clang++.exe UELinkerFixups.cpp [armv7-es2] UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [4/8] clang++.exe ExampleCharacter.cpp [armv7-es2] UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [5/8] clang++.exe Example.generated.cpp [armv7-es2] UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [6/8] clang++.exe ExampleGameMode.cpp [armv7-es2] UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [7/8] clang++.exe Example.cpp [armv7-es2] UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [8/8] clang++.exe Example-armv7-es2.so UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Deploying Example Android Development... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Receipt Filename: C:\Users\LT\Documents\Unreal Projects\Example\Binaries\Android\Example.target UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\AndroidPermission\Source\AndroidPermission\AndroidPermission_APL.xml UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVRController\GearVRController_APL.xml UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GoogleCloudMessaging\Source\GoogleCloudMessaging\GoogleCloudMessaging_UPL.xml UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AndroidPlugin: Source\Runtime\Online\Voice\AndroidVoiceImpl_UPL.xml UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL: ..\Plugins/Runtime/AndroidPermission/Source/AndroidPermission/AndroidPermission_APL.xml UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL: ..\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL: ..\Plugins/Runtime/GearVR/Source/GearVRController/GearVRController_APL.xml UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL: ..\Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/GoogleCloudMessaging_UPL.xml UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL: ..\Source/Runtime/Online/Voice/AndroidVoiceImpl_UPL.xml UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ====3/12/2018 9:05:09 AM====PREPARING TO MAKE APK================================================================= UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Building Java with SDK API level 'android-26' UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Patching ant.bat to work around commandline length limit (using unused drive letter Z:) UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Using package name: 'com.YourCompany.Example' UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to OBB data file C:\Users\LT\Documents\Unreal Projects\Example\Build\Android\src\com\YourCompany\Example\OBBData.java ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to shim file C:\Users\LT\Documents\Unreal Projects\Example\Build\Android\src\com\epicgames\ue4\DownloadShim.java ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to template target file C:\Users\LT\Documents\Unreal Projects\Example\Build\Android\src\com\YourCompany\Example\AlarmReceiver.java ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to template target file C:\Users\LT\Documents\Unreal Projects\Example\Build\Android\src\com\YourCompany\Example\DownloaderActivity.java ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to template target file C:\Users\LT\Documents\Unreal Projects\Example\Build\Android\src\com\YourCompany\Example\OBBDownloaderService.java ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Cleaning up files based on template dir C:\Users\LT\Documents\Unreal Projects\Example\Build\Android\src\com\YourCompany\Example UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Application display name is different than last build, forcing repackage. UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL Init: armeabi-v7a UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Android Permission Plugin Init UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: GearVR init UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Oculus Signature Files (osig) will be removed from APK UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: GearVRController init UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Google Cloud Messaging init UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: GCMClientSenderID set: false UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Android Voice init UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: On build machine. UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: bPackageDataInsideApk = False UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Added repository: C:\NVPACK\android-sdk-windows\extras\android\m2repository UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Added repository: ..\Source\ThirdParty\Android\extras\google\m2repository UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Added repository: ..\Source\ThirdParty\Android\extras\android\m2repository UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-ads, 9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-auth, 9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-games, 9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-nearby, 9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-plus, 9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AARImports: com.android.support, support-v13, 25.0.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AAR: support-v4: 25.0.0 newer than 23.0.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AAR: support-annotations: 25.0.0 newer than 23.0.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AARs UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR play-services-ads-9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR play-services-ads-lite-9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR play-services-basement-9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR play-services-base-9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR play-services-tasks-9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR play-services-clearcut-9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR play-services-gass-9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR play-services-auth-9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR play-services-auth-base-9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR play-services-games-9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR play-services-drive-9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR play-services-nearby-9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR play-services-plus-9.2.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR support-v13-25.0.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Changed FileName libs/internal_impl-25.0.0.jar => C:\Users\LT\Documents\Unreal Projects\Example\Intermediate\Android\APK\JavaLibs\support-v13-25.0.0\libs\support-v13-25.0.0-internal_impl-25.0.0..jar UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR support-v4-25.0.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR support-compat-25.0.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Changed FileName libs/internal_impl-25.0.0.jar => C:\Users\LT\Documents\Unreal Projects\Example\Intermediate\Android\APK\JavaLibs\support-compat-25.0.0\libs\support-compat-25.0.0-internal_impl-25.0.0..jar UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR support-media-compat-25.0.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Changed FileName libs/internal_impl-25.0.0.jar => C:\Users\LT\Documents\Unreal Projects\Example\Intermediate\Android\APK\JavaLibs\support-media-compat-25.0.0\libs\support-media-compat-25.0.0-internal_impl-25.0.0..jar UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR support-core-utils-25.0.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Changed FileName libs/internal_impl-25.0.0.jar => C:\Users\LT\Documents\Unreal Projects\Example\Intermediate\Android\APK\JavaLibs\support-core-utils-25.0.0\libs\support-core-utils-25.0.0-internal_impl-25.0.0..jar UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR support-core-ui-25.0.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Changed FileName libs/internal_impl-25.0.0.jar => C:\Users\LT\Documents\Unreal Projects\Example\Intermediate\Android\APK\JavaLibs\support-core-ui-25.0.0\libs\support-core-ui-25.0.0-internal_impl-25.0.0..jar UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AAR support-fragment-25.0.0 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Changed FileName libs/internal_impl-25.0.0.jar => C:\Users\LT\Documents\Unreal Projects\Example\Intermediate\Android\APK\JavaLibs\support-fragment-25.0.0\libs\support-fragment-25.0.0-internal_impl-25.0.0..jar UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Copying JAR support-annotations-25.0.0.jar UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ====3/12/2018 9:05:17 AM====PREPARING NATIVE CODE================================================================= UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: On build machine. UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Copying permission_library directory to staging before build UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Directory ..\/Source/ThirdParty/AndroidPermission/permission_library copied to C:\Users\LT\Documents\Unreal Projects\Example\Intermediate/Android/APK/JavaLibs/permission_library UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ====3/12/2018 9:05:17 AM====UPDATING BUILD CONFIGURATION FILES==================================================== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for downloader_library... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for permission_library... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-9.2.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-lite-9.2.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-9.2.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-base-9.2.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-base-9.2.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-basement-9.2.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-clearcut-9.2.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-drive-9.2.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-games-9.2.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-gass-9.2.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-nearby-9.2.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-plus-9.2.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-tasks-9.2.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-compat-25.0.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-core-ui-25.0.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-core-utils-25.0.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-fragment-25.0.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-media-compat-25.0.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-v13-25.0.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-v4-25.0.0... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing new GameActivity.java file to C:\Users\LT\Documents\Unreal Projects\Example\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Copying new .so C:\Users\LT\Documents\Unreal Projects\Example\Binaries\Android\Example-armv7-es2.so file to jni folder... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Preparing native code for debugging... UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: File ..\/Source/ThirdParty/Oculus/OculusMobile/SDK_1_0_3/Libs/armeabi-v7a/libvrapi.so copied to C:\Users\LT\Documents\Unreal Projects\Example\Intermediate/Android/APK/libs/armeabi-v7a/libvrapi.so UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: File ..\/Source/ThirdParty/Oculus/OculusMobile/SDK_1_0_3/Libs/VrApi.jar copied to C:\Users\LT\Documents\Unreal Projects\Example\Intermediate/Android/APK/libs/VrApi.jar UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: File ..\/Source/ThirdParty/Oculus/OculusMobile/SDK_1_0_3/Libs/SystemUtils.jar copied to C:\Users\LT\Documents\Unreal Projects\Example\Intermediate/Android/APK/libs/SystemUtils.jar UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ====3/12/2018 9:07:29 AM====PERFORMING FINAL APK PACKAGE OPERATION================================================ UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Making .apk with Ant... (note: it's safe to ignore javac obsolete warnings) UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: BUILD FAILED UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:597: The following error occurred while executing this line: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:649: The following error occurred while executing this line: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:694: null returned: -1073741819 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Total time: 16 seconds UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ERROR: System.IO.FileNotFoundException: Could not find file 'C:\Users\LT\Documents\Unreal Projects\Example\Intermediate/Android/APK/bin/Example-debug.apk'. UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: File name: 'C:\Users\LT\Documents\Unreal Projects\Example\Intermediate/Android/APK/bin/Example-debug.apk' UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost) UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: at UnrealBuildTool.UEDeployAndroid.MakeApk(AndroidToolChain ToolChain, String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bMakeSeparateApks, Boolean bIncrementalPackage, Boolean bDisallowPackagingDataInApk, Bool ean bDisallowExternalFilesDir) UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: at UnrealBuildTool.UEDeployAndroid.PrepTargetForDeployment(UEBuildDeployTarget InTarget) UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: at UnrealBuildTool.AndroidPlatform.Deploy(UEBuildDeployTarget Target) UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: at UnrealBuildTool.UnrealBuildTool.RunUBT(BuildConfiguration BuildConfiguration, String[] Arguments, FileReference ProjectFile) UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Total build time: 301.00 seconds (Local executor: 117.64 seconds) UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: Took 301.5279995s to run UnrealBuildTool.exe, ExitCode=5 UATHelper: Packaging (Android (ETC1)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe Example Android Development -Project="C:\Users\LT\Documents\Unreal Projects\Example\Example.uproject " "C:\Users\LT\Documents\Unreal Projects\Example\Example.uproject" -NoUBTMakefiles -remoteini="C:\Users\LT\Documents\Unreal Projects\Example" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2018.03.12-09.02.45.txt' UATHelper: Packaging (Android (ETC1)): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) UATHelper: Packaging (Android (ETC1)): at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) UATHelper: Packaging (Android (ETC1)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars) UATHelper: Packaging (Android (ETC1)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars) UATHelper: Packaging (Android (ETC1)): at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars) UATHelper: Packaging (Android (ETC1)): at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictiona ry`2 InTargetToManifest) UATHelper: Packaging (Android (ETC1)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) UATHelper: Packaging (Android (ETC1)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) UATHelper: Packaging (Android (ETC1)): at BuildCookRun.ExecuteBuild() UATHelper: Packaging (Android (ETC1)): at AutomationTool.BuildCommand.Execute() UATHelper: Packaging (Android (ETC1)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) UATHelper: Packaging (Android (ETC1)): at AutomationTool.Automation.Process(String[] Arguments) UATHelper: Packaging (Android (ETC1)): at AutomationTool.Program.MainProc(Object Param) UATHelper: Packaging (Android (ETC1)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) UATHelper: Packaging (Android (ETC1)): at AutomationTool.Program.Main() UATHelper: Packaging (Android (ETC1)): Program.Main: AutomationTool exiting with ExitCode=5 (5) UATHelper: Packaging (Android (ETC1)): BUILD FAILED PackagingResults:Error: Error Unknown Error LogHttp:Warning: 000002696FB19C00: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp:Warning: 000002696FB19C00: libcurl info message cache 0 (Connection 1 seems to be dead!) LogHttp:Warning: 000002696FB19C00: libcurl info message cache 1 (Closing connection 1) LogHttp:Warning: 000002696FB19C00: libcurl info message cache 2 (TLSv1.2 (OUT), TLS alert, Client hello (1):) LogHttp:Warning: 000002696FB19C00: libcurl info message cache 3 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp:Warning: 000002696FB19C00: libcurl info message cache 4 (Closing connection 2)

Product Version: UE 4.16
Tags:
more ▼

asked Mar 13 '18 at 12:40 PM in Packaging & Deployment

avatar image

ShdwKnghtLT
8 1 2

(comments are locked)
10|2000 characters needed characters left

1 answer: sort voted first

Just to help. I downloaded the wrong Android Code Works instead of using the provided version in the Engine's folders. To clear things up I manually uninstalled Android Code Works and deleted any left over files because the installer for the Correct version still Thought I was using the Wrong version when i used the New installler. Now On the Installer Screen, It is saying the Correct version at the Top Left, but before would still say the first version I tried to install. Good Luck!

more ▼

answered Mar 14 '18 at 05:06 PM

avatar image

ShdwKnghtLT
8 1 2

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question