Why is my character falling through my landscape?

collision between my character and landscape worked fine before, but now whenever I press play it just falls through landscape. However collision works fine if I create a new landscape.

Another problem that has started at same time as collision is not being able to use End key to drop objects to old landscape.

Does anyone know if there is a way to fix collision with old landscape?

EDIT: It seems that collision issue is only happening with a few segments of landscape. I have also noticed that paint tool doesn’t work on broken area of landscape, and instead just gets stuck at boundary between segments.

Hey Satheon,

We’ve had some collision issues with landscapes in previous versions, but those should have been fixed in 4.3. Which version of editor are you using? Is this landscape one that was created in an earlier version of editor? And pardon my ignorance, but what do you mean about using End key in regards to landscapes? Thanks!

Hey ,

I’m using 4.3 and I started this project in same version, what I mean by using End key is to snap a static mesh or BSP object to landscape, instead of having to manually align them with ground.

I have fixed collision issue that I had earlier with landscape by using the “Change Component Size” tool in landscape editor and assigning it same values that landscape had already, this caused a strange effect where broken landscape component turned white but I was able to sculpt landscape again, so it fixed half problem. After I restarted editor landscape corrected itself and collision issue was fixed.

Hopefully this solution will be useful to anyone else that might be having same problem.

Hi.

I am using 4.7.2 and just ran into this problem. I didn’t change any settings anywhere but I had been editing my landscape when it started happening. I couldn’t figure it out so I came here and found this post… after I changed component size from 256 x 256 to 127 x 127, collision started working again.

I just thought I’d let you know there is still some sort of issue.

Best regards.

drag up your player controller above land