Flying pawn Collision not working?

Hello, So I’m having an issue. I made a project with the (flyingpawn) and added my own mesh to it.
but now my pawn flies through everything like it has no collisions. below are some pictures that show all of the collision settings. why is it still moving through everything? i don’t see anything about sweep on it as someone said set sweep to true but there is no such option on in.

233614-screenshot-129.png

Perhaps this is the Sweep option you were told about

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Yes but I’m not using any nodes like this. I fixed the problem and what I did was I changed it in the actual ship mesh from use complex as simple to “project default” collision complexity and now it works flawlessly :slight_smile: