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I am trying to call google api in my code. I have a "new.json" file which I am calling and I am trying to POST it but I am not getting the result I want.

Json File = { "config": { "encoding": "LINEAR16", "languageCode": "en-US", "sampleRateHertz": 16000 }, "audio": { "content": "I have this content ignore this line" }, }

My Code

void ASaurabh::HttpCall() {

 TSharedRef<IHttpRequest> Request = Http->CreateRequest();
 Request->OnProcessRequestComplete().BindUObject(this, &ASaurabh::OnResponseeReceived);
 //This is the url on which to process the request
 Request->SetHeader(TEXT("User-Agent"), "X-UnrealEngine-Agent");
 Request->SetHeader("Content-Type", TEXT("application/json"));


// Called when the game starts or when spawned void ASaurabh::BeginPlay() { Super::BeginPlay(); HttpCall();


void ASaurabh::OnResponseeReceived(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful) {

 FString aFullPath = FPaths::GameSavedDir();
 aFullPath += "new.json";
 FString JsonStr;
 FFileHelper::LoadFileToString(JsonStr, *aFullPath);

 //if (GEngine) {
 //GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Yellow, JsonStr);
 TSharedRef<TJsonReader<TCHAR>> JsonReader = TJsonReaderFactory<TCHAR>::Create(JsonStr);
 TSharedPtr<FJsonObject> JsonObject = MakeShareable(new FJsonObject());
 if (FJsonSerializer::Deserialize(JsonReader, JsonObject)) {

     FString recievedString = JsonObject->GetStringField("audio");

     GEngine->AddOnScreenDebugMessage(1, 2.0f, FColor::Green, recievedString);



// Called every frame void ASaurabh::Tick(float DeltaTime) { Super::Tick(DeltaTime);


Product Version: UE 4.15
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asked Mar 13 '18 at 10:44 AM in C++ Programming

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avatar image Saurabh0190 Mar 13 '18 at 10:47 AM

I have the api key , I have not written in the code (please ignore) . Also I thing "TSharedRef> JsonReader = TJsonReaderFactory::Create(JsonStr);" this line is the error but still no idea what the error is

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