Generate landscape tile LODs without opening each tile?
I have a map made up of around 900 tiles, I want to make one LOD version of each of about half of them, but the only way I found was to load each level in World Comp and then generate them via Properties. Is there a way to tell UE to do all tiles without loading all tiles simultaneously and crashing my system? Most of the info on this seems to be a bit dated and deals with Simplygon.
asked Mar 13 '18 at 02:44 PM in Using UE4
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