Crash on when initiating In-App Purchase on iOS

I’m using the binary version of UE 4.18.3. I have IAP’s setup, and they work on an iPhone 7 Plus. But, whenever I initiate an IAP on an , the screen turns black, and the app crashes, but the system UI to approve the purchase still comes up. Obviously I don’t want a user to Buy an IAP when an app has crashed and I can’t respond to the purchase.

The is running iOS 11.2.6 (the issue also occurred on iOS 11.0.3). The same problem does not occur on an iPhone 7 Plus running iOS 11.2.5.

I was able to retrieve some crash logs; due to their sensitive nature, I don’t want to upload them here; but am willing to share with Epic if they would be useful.

The exceptions I encountered were:

EXC_BAD_ACCESS (SIGABRT), KERN_PROTECTION_FAILURE

and

EXC_CRASH (SIGABRT), EXC_CORPSE_NOTIFY

This crash is preventing me from shipping on iPad. Any assistance would be greatly appreciated.

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks

I resubmitted the bug report in the new Bug Submission Form. Is there a way to know what ID this gets turned into in the Issue Tracker?