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Material bug on the meshes created from BSP

So, as the title said, I've converted some BSPs into the static mesh and got this kind of a bug (vertical stripes):

alt text

As far as I can tell this kind of bug happens to every material, but only when applied to the static mesh created with cylinder BSP.

Any help will be useful. Thanks!

Product Version: UE 4.18
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asked Mar 14 '18 at 07:57 PM in Using UE4

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Dain_Torson
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