4.19 Crashes when opening level
i just tried to open my project in 4.19 but it always crashes on me.
Maybe a bit of a backstory might be helpful.
I tried to package this project on 4.18 the other day and it always failed packaging because of serveral bad name indexes.
I then tried to migrate my maps and config to a new project and tried to package it again, same result.
Now i tried to open them in 4.19 and at the sourceproject, it crashes immediately with this message :
When i try to open the migrated project, it only crashes at one single level with this message :
Im not sure if these message will help but i hope so
asked Mar 14 '18 at 11:58 PM in Using UE4
I had the same issue! Luckily I had a backup of my level without my recent changes. And I replaced the map, I assume that you could probably backup the default map and replace it with an empty level just to be able to get into your project. For me, one of the assets for and enemy was causing the crash and if I interacted with any of the related assets my project would crash.
What I did to fix: I basically just ended up re-importing the character's assets, everything from the animations to the mesh. Toward the end of experimentation I found out that it might have been the mesh, or even the skeletal mesh that had caused this whole ordeal. With the re-import it worked just fine.
After that, just add your level backup back into the project and you should be able to start right where you left off.
I ended up rebuilding the whole project from scratch to be able to see which asset caused the issue. I also had multiple errors when i tried to build the game in 4.18 so i thought that would be the best option for me.
answered Apr 16 '18 at 12:32 PM
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