SetActorLocation Replication When DedicatedServer

i confused with replication of actorlocation.

i add custom event to call on server for setactorlocation(teleport) and i call it when i press a button.

server location is changed well but client is not.

my settings like

actor - replicates, replicate movement
movement component - replicate

do i call setactorlocation in a client also? not only server?

I’m trying to figure this out myself