Foliage placed under landscape.
I have a tessellated and displaced Landscape. I wanted to apply some foliage/scatter meshes via the foliage tool. But, since some of my landscape layers are displaced a lot more than others, a lot of the foliage meshes spawn under the displaced geometry. If I adjust the min Z offset, then some of them spawn floating above the less intensely displaced layers.
Is there a way to take the landscape's displacement into account when placing foliage meshes?
asked Mar 15 '18 at 03:33 AM in Using UE4
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