How to increase ambient/shadow lighting?
How do I increase the ambient light in a scene in shadows?
Basically, I have an indoor scene with only a few lights. The shadow areas are black.
How do I make the shadows lighter so that they aren't pure black?
asked Mar 15 '18 at 11:19 AM in Using UE4
So if you have static lights in your scene you can have (realistic) GI... if you want to make your shadows brighter I would set the number of light bounces higher (3 <10) and would use a postprocess volume to adjust exposure... If you don't need realistic result you can drop anothe light into your scene without casting shadows to get a dake ambient lighting...
answered Mar 16 '18 at 01:55 PM
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