ForwardLocalLightBuffer in LightGridCommon
I need your help in the file LightGridCommon.ush
I'm trying to customize the light component by adding some stuff in it and in the forward rendering, i need to change thos file. I need to add my custom new line in this :
Where asfloat(ForwardLocalLightBuffer[LocalLightBaseIndex + 0]); get the value in the .cpp or .h ? I found it in the BasePassRendering.h but i can't find anything with the Index +0 or Index +1 ...
The Idea here is adding a boolean in the result to play with it in the light system
asked Mar 15 '18 at 02:34 PM in C++ Programming
Hello, I bump this question because i really need your help guys. Thank you.
answered Mar 28 '18 at 09:12 AM
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