r.mobile.tonemapperfilm doesn't work on a low-end mobile device
So far I've been using 4.17.2. Right after 4.19.0 got released I ran some tests and faced some unexpected results.
First of all, everything looks different. Materials glow less and their opacity doesn't look right, as if someone messed up clip value.
Also, "r.mobile.tonemapperfilm 1" command seems to have an issue. Everything goes dark when I type in the line on mobile device(Samsung Galaxy S4). Nothing's rendered. If I set r.mobile.tonemapperfilm to 0, then everything comes back on the screen.
Tested in a clean, new project. Target platform "Mobile" and "Maximum Quality". No other rendering option changed.
Does anyone know what's going on?
And I don't know if this is relevant to the issue but when I open the clean project on the device for the first time after the launch is complete, the screen flickers and/or renders broken pixels with random colors just like glitches in old nintendo games, which I have never, ever experienced before.
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