4.19 changed my material masks

Hey I just updated to 4.19 and I had some nice materials that I used with a nice slow blend, but now they look like this after updating to 4.19:

When it use to look like this (ignore the color change)

233910-screenshot00004.png

Any idea what caused the change in 4.19?

So it’s not just me… I’m going through some weird material-related problems too. Maybe there’s something wrong or major change with the renderer.

i was having this issue to. changing the new post process setting “Expand Gamut” to zero seems to correct it. this can be found in the Color Grading Misc portion of the post effect component. i’m assuming that this is what blending colors brighter than one looks like in the new gamut? would be good to know if this was intended behavior. hope that helps :slight_smile: