Building Grid Manager
I want to build a simple game, which needs a building grid like in settlers 2. The building grid manager class is easy, I spawn actors for every building option. But where do I spawn the grid manager class. It's an grid which is only visible for the user, so maybe player controller. I think maybe the game mode, but game mode is for server classes I think.
Or should I make an actor an spawn it in the ue4 editor?
asked Mar 16 '18 at 05:28 AM in C++ Programming
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