Importing assets from Blender to UE4?

How do you import meshes and materials from Blender to UE4?

So this is how it goes : in Blender click on File > Export as .Fbx, make sure you set the orientation as Z - up and -X is forward, export the file to any folder you wish, then open UE4, click import, then import the Fbx file.

while that is true there is also a few other things to note such to import materials you will need to check off the import materials checkbox in unreal for the import settings. also materials will not always import properly from blender to ue4 since they use different node setups and languages so you will probably need to rebuild or tweak your materials in unreal.

also if you dont want to go through hitting the import button and then having to locate files, then you can simply drag the fbx files into the content browser (pay attention to the cursor when doing this as it needs to have the + sign on it for it to work and it will take a second). also if you have other types of files such as obj format you can also use those in unreal.

Hello! I am trying to also import the logic editor work from Blender to Unreal. Sensors, actuators, generally the game scenario. I enabled the python plugin in unreal but i still cannot play the game in unreal. Not even move a simple box that i created in blender… Can you please advise me?..