Well, its simple question, but can’t find anywhere answer on it.
Is the “eyes view point” attached to mesh or its just preset transform added to actor’s position?
How to set it?
Character->details->camera->’|_| eye height’
Well, its simple question, but can’t find anywhere answer on it.
Is the “eyes view point” attached to mesh or its just preset transform added to actor’s position?
How to set it?
Character->details->camera->’|_| eye height’