How to add trigger volume into blueprint?
Hi I have a custom shape trigger volume, I want to have it in blueprint, along with other objects. Unfortunately when I create blueprint, I can't see it inside, and also volume disappeard from scene. I can't use box or capsule from blueprint because I have specific shape of volume.
Any help? Thanks
asked Jul 30 '14 at 11:43 PM in Blueprint Scripting
Hi , I think you can do this:
Can't get BSP like structures in a blueprint, you can uses spheres and boxes as components, you can set the collision preset of that component to trigger, and it sends some events to your blueprint, like "on begin overlap" etc...
answered Jul 31 '14 at 12:21 AM
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