Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Multiplayer OnLogin Event

I am trying to make a system where the player logs into a server. I want it to check if the player has connected before and if not I want the player directed to a character creation menu. I dont have access to UE4 at the moment so I did a little write up of how I want it to work.

Event on Login: -Take connecting Player Controller & SteamID and add it to an array of all connected player controllers -Check connected player controller for current save file -If Save file found, load it and posses the character - If alive spawn at position -Else send to player creation menu and create save game

I want to store the character info based off the steam ID. Does my way of handling it sound right in practice or are there steps I am omitting?


Product Version: UE 4.18
more ▼

asked Mar 16 '18 at 02:38 PM in Blueprint Scripting

avatar image

7 2 2 8

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question