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Paper2D Collision Detection

Hello everyone !!!

I come to all off you because i'm really stuck with something, and i can't figured out what i'm need to do to solve the problem..

I work on Paper2D game, i've got my player character with 3 combo attack. My weapon is attached in socket sprites at every frame.

But when i'm attacking enemy my first attack, sometime the second to don't overlapp with the enemy and it,'s big mystery..

I share with you my weapon object, my enemy and what happened in game..

alt text

alt text

alt text

alt text

If someone could help me, if you thing you need to see more i can screen more stuff

Thanks to all

And really sorry for my bad english.. I'm not

Product Version: UE 4.14
Tags:
01.png (501.4 kB)
02.png (470.3 kB)
03.png (333.2 kB)
04.png (343.9 kB)
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asked Mar 16 '18 at 05:11 PM in Blueprint Scripting

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Kriwg
1 1

avatar image Kriwg Mar 17 '18 at 05:29 PM

Someone have an idea, nothing work, i've try to recreate the object. They are à minimum time for overlapp ? There something with attached box ? I can't figured out what's happened... Need some help

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