Paper2D Collision Detection

Hello everyone !!!

I come to all off you because i’m really stuck with something, and i can’t figured out what i’m need to do to solve the problem…

I work on Paper2D game, i’ve got my player character with 3 combo attack.
My weapon is attached in socket sprites at every frame.

But when i’m attacking enemy my first attack, sometime the second to don’t overlapp with the enemy and it,'s big mystery…

I share with you my weapon object, my enemy and what happened in game…

If someone could help me, if you thing you need to see more i can screen more stuff

Thanks to all

And really sorry for my bad english… I’m not

Someone have an idea, nothing work, i’ve try to recreate the object.
They are à minimum time for overlapp ? There something with attached box ?
I can’t figured out what’s happened…
Need some help