Issue with plugin
Just handled that yesterday, actually. I got the info from here.
Basically, you add a "white-list" of all the platforms that your plugin can handle. I only used that info from the wiki so I can't vouch for anything else, but adding the "white-list" (without Apple platforms) to my uplugin file got past the "remote compilation" errors.
answered Mar 17 '18 at 07:22 PM
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