Object reference causing error
Hello, I'm making an enemy that, when killed adds health back to the player. When I cast to the player, it asks for an "Object" as well, but everything I connect causes an error.
What is the proper node to use?
asked Mar 17 '18 at 05:24 PM in Blueprint Scripting
You must have made your "BP_Player" from a different blueprint class. Check and see what its parent class is at the top right corner of the BP_Player editor. If it is NOT character, which that's what this error means you can do one of two things.
answered Mar 17 '18 at 06:10 PM
Nebula Games Inc
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