I’ve used dotBunny’s CLion plugin before in 4.18.3 with some success while trying out UE4.
The release notes have been advertising CLion compatibility for some time, but it’s never worked at all for me.
I switch the setting in General > Source Code > Editor, then I see a “Generate CLion project” menu item under File.
However, when I click it, no CMakeLists.txt is created.
Anyone have any ideas where I can get information? I haven’t been able to find any current documentation.
Edit: This bug is currently still unresolved and associated with ticket UE-54794
I followed the github instructions you posted (thanks!)
@shiena Are these PRs working? If so, would you recommend building the engine from source or is there some way to apply patches to our existing versions of the engine? Is Unreal’s release cycle fast enough that we should we just wait for them to be merged?
This is a bug introduced in 4.19 when they merged the plugin into the engine source. I’ve opened an issue on the bugtracker. Please upvote it for visibility.