How do I make a jumping mechanic in the top-down template?
I know this sounds really stupid but hey, I'm new! Anyways how can I make my character jump on the top down template just like the third person one?
asked Mar 18 '18 at 11:30 AM in Blueprint Scripting
Nevermind, I got it! If you want to know what I did, then continue reading.
Step 1. I first went to my character blueprint, went to EventGraph, and added a "space bar" node.
Step 2. Then I linked the "pressed" thing to the "jump" node which linked to a "delay" node set to 0.1.
Step 3. Finally, I linked the "delay" node to a stop jumping node.
Step 4. !!! This is important, DO NOT link the released or the key button on the "space bar" node to ANYTHING!!!
Edit: you actually can connect it to a stop jumping node!
Follow this question
Once you sign in you will be able to subscribe for any updates here